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Everlast’s “Everlast Astral,” spec
How did you get into directing?
As far back as I can remember I have experimented with creating alternate worlds. Whether it was by shooting on VHS as a young kid, drawing abstractions in class as a teenager or just by closing my eyes.
I also used to be in the VFX/video game industry for seven years.
It has all helped establish the fundamentals needed for me to transition into directing features and commercials.
What is your most recent project?
0000 The Movie
What is the best part of being a director?
The spontaneous surprises that are uncovered even after endless preparation.